Baldur's Gate 3 finally gets mod support in September

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Baldur's Gate 3 It will finally get official modding support in September when Larian Studios releases Patch 7.

The developer confirmed this news in its latest release. community update on the Steam page for Baldur's Gate 3. Even though it's been a few months since this patch, Larian announced it early because “”Baldur's Gate 3 Toolkit” before a wide release. It's inviting popular modders to test the toolset this month, and will hold a larger closed beta supporting 1,000 players in July.

The FAQ in the post reveals more details about what the mods will include. Larian is using as the platform for its toolset, which means players will eventually be able to download mods on PC and console. The studio encourages modders to make new weapons, armor, classes, subclasses, spells, and dice skins for the game, but acknowledges that cross-platform support will not be possible for mods that attempt to manipulate editing levels, cinematics, dialogue, and more. or tasks. Fortunately, Larian says it will continue to allow mods that break these rules, as well as mods not made with this official toolset, to be published on other modding platforms.

After all, Larian says he made an official statement Baldur's Gate 3 Toolkit for modders that will “improve compatibility and give us the opportunity to make sure they work wherever you play” Baldur's Gate 3″ for mods. Larian reiterated that more updates are on the way for the Dungeons & Dragons RPG, including photo mode and cross-play.

Baldur's Gate 3 is currently available for PC, PlayStation 5, and Xbox Series X/S. Official mod support will first be enabled for Windows players with this September 7 Patch before coming to Mac, PlayStation, and Xbox.

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